Bug Fixes and Polish


I've been tinkering away at several bits of polish, and fixing bugs. The biggest one is that I have added hints to the Astral Shard locations in the normal ending. For every Astral Shard that you miss during your playthrough, you *should* receive a hint at the end of the game. Hopefully these hints are helpful. I will also write a small text-doc guide that explicitly lists the locations of each shard in a future update, and package it with the game. Other than that I'm just waiting on the text for Ferelith's recruitment cutscene, and then I'll consider the game more-or-less done!

As a consequence of adding the Astral Shard hints, I checked every shard location and realized that not all of them actually updated your "count" of Astral Shards, and because of this... it wasn't actually possible to get any ending except the normal one! That should be fixed now.

It's possible that I might add another difficulty option, which would mostly consist of buffing all enemy stats slightly across-the-board. I don't really want to put in the time to test it though, and I'm trying to keep scope down, so it's unlikely.

Files

FETT.zip 165 MB
Aug 29, 2021

Get Fiber Emlem: Twelve Tikis

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